“It’s not as harsh as saying “their leadership is a cancer”, but fostering creativity in video games is really important and seems to be an obvious problem within MS, especially 343.”
what? After spending hundreds of millions of dollars on R&D for Slipspace, didn’t MS allow 343i to undergo a complete team overhaul with new creative staff, a new focus, a new name, and a new engine?!
The dude wasn’t disparaging MS or his former colleagues at 343i studios, he was talking specifically about *leadership* and one person in particular: Pierre Hintze.
Then, in fact, Xbox’s Matt Botty brought to Xbox Studios Avowed, South of Midnight, Everwild, Clockwork Revolution, Contraband, Kojima’s OD, Project Mara, Fable, Perfect Dark, State of Decay, Flight Simulator, Age of Mythology, Blade, and Towerborne. , Gears E-Day…etc.
Then we look at Playstation’s Hermen Hurst, who forces his studios to primarily work on GaaS, remasters, remakes and re-releases, and knows which companies allow and encourage creative freedom for their developers.
So you can pretend and distort reality all you want, but I am the one giving you the facts!