Path of Exile 2 The first fan was met with much fanfare, and players are eager for another. diablo-Style Experience — People flock to the game. But players quickly discovered that it didn’t hold your hand. If you die, you’ll be kicked out of the game and lose some experience and any loot you haven’t yet earned. The RPG’s latest patch will fix a few issues, but the developers say “what really matters is death as a whole.”
Director Jonathan Rogers says the game is high risk, high reward. He was interviewed by streamers Darth Microtransaction and GhazzyTV to discuss the patch. If you want, give it a watch. However, keep in mind that the video is 4 hours long.
The developers acknowledge that the gameplay style is not for everyone. This is especially true for players who don’t like spending a lot of time on unimportant things. Rogers argues that’s part of the appeal. “… We test all these best products and see if they have real economic value to preserve. It takes time to get there and that’s what matters.”
In other words, Path of Exile 2 We want to make sure players are willing to fight for the rewards, even if it presents a challenge. If you die, you lose the opportunity to explore the map. This won’t change, with the team saying it would open up too many opportunities for malicious actors to abuse the in-game economy.
According to the developers, loss of XP upon death is not a punishment. If you’re constantly dying to enemies, you may be in an area that’s too powerful for you to handle, and the penalty will force you to hone your power against enemies better suited to your level. Of course, it can be seen as a question of skill, and the developer is telling you to do well.
The team acknowledges that there are still areas of improvement to be made in the final game. The current iteration has too many penalties for failure, which takes away from the overall player experience. Another member of the team said they will continue to balance and work to bring the final game to a point where players will be satisfied and feel it was worth the effort.