In reality, isn’t it just a generation gap?
I’ve been gaming for a long time and some of my favorite games date back to the late 80’s. Every generation there would be a year or two of one game-changing release after another, followed by an inevitable drought.
I agree that the game felt different. We didn’t have internet so we couldn’t mess anything up and we had to really try to crack the puzzle to get the whole group of people to find the solution. But most importantly, the game was experimental and not as clichéd as it is today, and even something as basic as controls wasn’t as common today. r2 is shooting l2 is advertising. In shooting games back then, it could be square, R1, or R1, and there was no getting away from it. There were no standards in the circle.
But as time goes on and new generations pick up their controllers, they’ll become interested in a variety of things that the PS1 demo disc with t Rex blew our primitive 16-bit brains back at launch. But to kids today, that’s ridiculous.
The new generation of kids who have hobbies seem to value different things than we do. There seems to be a big focus on online play, streamers, game nature, social experiences, and the convenience of digital downloads. To me, I don’t care about any of that stuff, but it’s okay, like my parents don’t like the band. I would listen to it being a natural cycle.